Friday, January 20, 2012


These bigger sculptures can be a bit more challenging when approaching the support structure and baking such large pieces of Super Sculpey. I built the figure up in sections, first the main body then the front hatch, eyes arm sockets etc. When building up a sculpt of this size I find Super Sculpey can become marred with dents and finger impressions. The core is Aluminum Foil no need to use that much sculpy. I baked the body first. Then sculpted the each piece on the body, a bit of 90% rubbing alcohol will help the new parts stick. The scarf would have been difficult if I wasn’t sculpting it on a firm base. The backs of the eyes were styrene plastic, don’t bake that, it has a very low melting point.

I used copper tubes for arms and the structure of the legs. Also I prefer not to lock the figure on to the base. I want easy access to all areas of the figure. The legs / feet have a system of telescoping tubes so the figure can come off the base freely. Have 2 rods that come out of the base and fit into 2 receiving rods in the feet. The foot rods are firmly attached to the legs. This forms a solid base for the character to sit on. Also when working on the figure I have “working base” that is made of scrap wood that way there is no chance of messing up you real finished base while you are sculpting.

The long rods of the legs went up through a flat thick styrene plastic base. When the upper body was complete I attached the two halves with lots 5 minute Epoxy.

When making a figure like this think of it more like a model kit. Making many of the parts separately then doing the final assembly.

Thursday, January 19, 2012


My new character sculpt for Conjoined II at Copro Gallery opening this Sat. He's about 10.5 inches tall a combination of Super Sculpey and wood.

This piece is part of some new larger robot character sculpts I making for gallery shows this summer.